![]() We hope you get as frustrated playing it as we did making it :D This is our first game! A lot of mistakes were made and things learnt during the course of this month. YouTube tutorial videos, especially ones from Brackeys.ephtracy made our lives easy with Magica Voxel.Terry Cavanagh made the amazing Bosca Coeil for music.Humble Bundle provided the Unity Bundle that led us down this path.We stand on the shoulders of amazing work done by a lot of amazing people. CreditsĬoncept, design, dev, assets and music - Poonam and Piyush. Game starts with Player and a few factories. Enemy comes in after 60 seconds. Bushes produce charcoal on being killed which can be used to gain charge. Bushes combat pollution and generate seeds + drop health. Player runs on solar + charcoal, gains charge during the day, uses it for moving, shooting and planting seeds.įactories are polluting the environment. The game is a hybrid between a third-person shooter and a resource management strategy game.Ī single game session is meant to be finished in 300 seconds (5 minutes).The universe is hybrid (low poly + voxel characters).Player runs on hybrid fuel (solar + charcoal).Player is a hybrid (organic brain + mechanical body) icosphere.We kind of went overboard with theme interpretation. This game was made for Github Game Off 2018. Save your planet before time runs out! Controls Type To protect your civilization from certain doom, plant bushes to curb pollution and shoot Voxella down! Voxella has set up a lot of factories and shows no remorse for their effect on the environment. Your planet has come to the brink of environmental collapse. If you liked the game, vote for us here :
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